Diet/Likes/Dislikes
Common: Dark Elf- fruit, nuts, cheese. Noctisian- Noctis lean towards a diet heavier in white meat and fish N'vaen- red meat, vegetables, tubers, grain. Uncommon: Dark Elf- tubers, grain, fish. N'vaen- fruit, white meat. Rare: Dark Elf- white meat, mushrooms. N'vaen- fish, shellfish. Overview: Elves: Elves are omnivorous, but most, particularly the high elves and wood elves, only rarely eat meat of any kind. Dark elves are more apt to add meat to their diet. Both favor dishes prepared with a variety of spices and herbs, often differing region to region wherever these variants may dwell. To outsiders, these meals may seem both rich in taste and richly presented, no matter the class or rank of the elven cook who prepared it. Elves are generally delicate eaters, priding themselves on manners and class. Most offer prayers to their chosen god or gods before partaking in a substantial meal, common at dinner. Demons: Demon dietary habits are varied as they themselves are, though all tend towards a more carnivorous habit. The lower down the hierarchy they go, the less varied the diet, with se'lath and lesser demons fairly often reduced to depending on carrion or scavenging to survive. In times of hardship, lethaos demons will catch and devour lesser demons and hellwolves, though in the latter case they tend to avoid hunting members of any royal pack. All demon types are capable of hunting down and killing sapient prey, though n'vaen demons will often avoid eating such depending on their personal tastes. Most n'vaen demons prefer their meals cooked, often with blood-based sauce and Kuraian spices. Rice is a common side dish to both n'vaen and lethaos prepared meals. Humans: Human diets are widely varied, and heavily dependent on both location and social standing. Often seen as the quintessential omnivore, humans can survive off of a widely varied diet, equally capable of thriving in areas abundant or scarce in either meat or vegetation. No variant of the human species eats their meats uncooked, though limited few will eat some fish and shellfish raw. Prepared and cooked meals range from the extravagant to the very simple, eaten in a variety of ways depending on locale, culture, and individual tastes. |
Species tidbits for quick reference
(There are clickable links for source material) >>Demon - N'vaen - Famine<< N'vaen: They are powerful enough to appear elven or human, or any other mortal/immortal species, usually humanoid. Most choose humanoid forms to last through their entire lives, though they may or may not appear fully of the species they choose - many will sport permanent horns or claws, unusual eyes, fangs, or other oddities about them. Some n'vaen are absolute experts at hiding their true nature - very few suspect them for what they truly are. N'vaen: Possibly the most varied of the demon classes, n'vaen hold the greatest intelligence and sophistication. As a race, many n'vaen are evil in disposition, or starkly neutral - they are very loyal to their Kingdom, though some hold far gentler hearts. A few rebel against their dark heritage and join the fight for the good, using their demonic abilities to protect those weaker than they. Each Kingdom has its own unique culture, and are well-structured, living in cities, villages, clans, and tribes of many different assortments. Famine demons are perhaps both the kindest of the Kingdoms' citizenry, as well as the most deceptive. Many Famine demons train to become sheizi ninja, and their shinobi are rumored to be some of the strongest fighters in the land. Clan-held and non-Clan villages, often hidden away out of sight, are common; many of these have locations only known at all times by the Lord. Otherwise, Famine demons enjoy multiple forms of entertainment, including theater (such as kabuki - masked dramas), fireworks, and music. N'vaen: By far, n'vaen are the most powerful of all the demon classes. Their power is chaotically strong - most hold great mastery over a single element, multiple elements, or non-elemental magic, such as their reiatsu. N'vaen are almost always quite physically adept, and take well to learning the trade of a weapon, or a fighting style taught by their Kingdom. Many have the power to Tri'akun, or allow their inner demon to possess them temporarily in times of great need. Their powers are unpredictable and varied, and few are completely alike. However, some Kingdoms have some trends that are more common to that particular Kingdom than others, listed below. Famine demons are very swift and agile, and are magically gifted. Some may naturally have the ability to siphon away energy from their surroundings, and use it for themselves - though this is somewhat rare. Tri'akun: A Tri'akun is the acute takeover of one's inner demon, a complete and utter splintering of the soul's fortitude under times of extreme stress or pain, and most commonly if the demon is in mortal danger. A demon under Tri'akun will physically withdraw into their soul's truest form, generally a significantly more powerful and monstrous creature with appearances and abilities that vary as greatly as the stars. Most demons of the n'vaen class, and all royal-blooded demons, have the Tri'akun form, though lesser demons cannot handle such a release of power and, if tried, may be killed. Usually, a demon in the Tri'akun state will not be able to control their actions, and may be blind to all outside influence. Any normal, or 'first', Tri'akun will be animalistic and beastlike, twisted creatures that often appear as multiple animals combined, or a mutated version of an existing species. The 'royal' Tri'akun is unique to royalblooded demons alone, and will always be humanoid in appearance, either vaguely or specifically. The royal Tri'akun is only summoned on the verge of death for a royalblood, and cannot be summoned at will. >>Dark elf (elder)<< Dark elf (elder); The elder bloodline of the drow, or dark elf, is a unique one; descended from high elves in Evylon, elder drow have hair in the darkest shades of brown and black, with eyes lightly colored and not nearly as intense. They are tall and pale-skinned, and trend towards wearing darker colors, as well as darksteel or dragonsung steel armor. Elder drow are fond of silver jewelry and subtle accents, as well as intricate and beautiful arms of all types. Dark elves (elder); Despite their history of violence with their Heartwoodian brethren, the elder line of drow is noble and takes their highborn brothers' compassion deeply to heart. Many are kind, and wish only to live in peace where they have settled. Many of these become dragonriders, honored among all. Both bloodlines hold a dark centuries-long feud with the deathcats to the south, and all vow vengeance to their destruction. Dark elves (elder); The elderblooded dark elves specialize in elemental magic and reiatsu use over all, and were the first to craft Leanfir: an elemental magic bound to the drowish language. Physically, the elder dark elves are weaker than the other variants, but have been known to grow into capable warriors fleet of foot and swift of mind. >>Noctisian Human<< Classification: nomadic people of the sky. Location: primarily Noctis' floating islands. In Noctis, there is a group of humans known for their adaptation to an environment that they are almost painfully unequipped for. These smaller, dark-skinned peoples are a close-knit tribal folk who have trained their surrounding fauna and learned to use some of the flora available to them to live in the sky as a ground-based species. Many become dragonriders, gryphonriders, and rocriders; any that bond with a sapient species are seen as leaders and those blessed by the gods, fitted with some divine purpose. Generally, they are a very peaceful group, treating even their trained mounts as part of the family structure. Often, those who can use magic among them are gifted with wildwhisper abilities, the wind element, or farsight - though other magic may be found as well. |